Things sure are better here in BG now that Tim D. is back.
Today I found one of my old notebooks. It had all my 6th grade and earlier space battle drawings, and my seventh grade rather crude war games. I must say that, in the are of my war games, I certainly have advanced.
[2008: what follows is a dull description of how I played war games on graph paper with imaginary countries. I'll put some of it down here, until it bores me too much!]
The first ones were terribly simple in design. I always used the same seven countries, all drawn with straight blockish borders. The countries were always in the same relative position on the paper, and to each other. All I did was to decide how much land would the attacking country take. And the same countries won every time, game after game. Gad, how primitive those games were.
[2008: I was like a little Napoleon, conducting wars in my head. I used to read a lot about world war two.]
But now my war games are an art form. I now draw detailed continents, with outlying islands and archipelagos. The continents have rivers, bays, peninsulas, etc. The only think I don't draw in is elevation and mountains. If I did, then the maps would be too complicated.
[2008: really, half the fun back then was drawing maps of imaginary places.]
My countries are drawn with realistic boundaries, and I mark down the capitals and sometimes major cities. Once the countries are developed I conglomerate them into international organizations, mostly military.
[2008: I was drawing these games and making little wars during study hall in junior high. This warfare is both conventional and nuclear.]
OK, enough.

